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Scenario 10: "Tax Season"



Previously on "Vikings"...

You tried being sober for a week, and it was a terrifying experience for a Viking. The village got pretty jittery, so mead is back on the menu.

Spirits were rising. When the chief dropped by, everyone braced for a typically arbitrary request. "Hey everyone, this is important: Don't earn any money." Since this was immediately assumed to be a joke, he had to explain himself. "Income tax is almost due. We can barely afford it right now, and any more income will bump us into the next tax bracket. We'll be ruined! I'm trying to claim a tax credit for the town feasts, but it's not enough!"

Everyone had questions. What about tips from jobs? Money you "found" on other islands? "All my accountant cares about is the letter of the law, not loopholes. If you find an offshore tax haven, go for it!" And so you went to work, wondering whether you should have taken that Viking finance class at the community college hut.


Rule(s):


For this scenario, dice rolls are random, weapon decks are random, and mountain tiles are random.
A starting occupation and 20 normal occupations have been selected for everyone.

1. Set up the solo long game as normal. Any rules from the last scenario are reset.
2. Take the starting occupation shown below.
3. You CANNOT cover the lower left square on your home board. This means no home board income. Non-income home board squares are fine. Silver from cards, mountain tiles, and actions are fine. Income from islands is fine.
4. Every round, you MUST use at least 1 silver during the feast phase.
5. If you are doing the blind challenge, click "Reveal Next Card" whenever you need to draw an occupation card.
6. Otherwise, click "Reveal All". The top of the list is the top of your deck.



Starting Occupation(s):

If more than one are shown, choose one.

Card Points Description Type
Steward (42 b) 2 Immediately before the Income phase (phase 7) of each round, you can place exactly 1 wood or 1 stone in one of your sheds to receive 1 silver. (You only receive the silver if you do place a building resource.) Each Time



Occupation Deck:

The top of the list is the top of your deck.

If you wish to do the optional blind challenge for your first game, click "Reveal Next Card" each time you need to draw.
If you have finished the blind challenge or want to skip it, click "Reveal All" below the table.





Card Points Description Type
Chronicler (187 B) 2 Each time you take a Viking action (in phase 5), you can also pay 2 flax to take the "Belt" special tile (unless another player already owns it). At any time and any number of times, you can exchange 3 flax for 1 treasure chest. Anytime
Pea Counter (97 B) 1 In the Harvest phase (phase 2) of each round with no harvest, you can double the amount of peas in your supply, to a maximum of 8 peas. (So you can double at most 4 peas. This does not apply to peas in your houses.) Each Time
Chief (5 A) 7 The Chief is worth 7 points. For that, when you play this card, you must immediately (and only once via this card) complete a Feast phase on your own. (You will also participate in the regular Feast phase this round.) Immediate
Arms Dealer (56 A) 1 At any time and any number of times, you can discard any 2 weapon cards to receive 1 ore from the general supply. Anytime
Fur Merchant (102 B) 2 Each time you would receive a "^1 Good" action on an action space (not via an occupation), you can exchange 1 game meat or 1 silk for 1 fur instead. (This does not apply to "^2/3/4 Goods" actions.) Each Time
Preacher (87 A) 0 When you play this card, you can immediately move the "Crucifix" special tile from the oval supply board to your supply. Alternatively, you can take a "Take 4 Building Resources from a Mountain Strip" action. (If you do the latter, you must take 4 items from a single mountain strip. As usual, the "2 silver" are considered a single item.) Immediate
Ship Owner (14 C) 2 When you play this card, if you have at least 1 whaling boat, 1 knarr, and 1 longship, you immediately (and only once via this card) receive 1 whale meat. If you have at least 2 whaling boats, 2 knarrs, and 2 longships, you receive 1 additional whale meat. (The amount of ore on the whaling boats and longships does not matter.) Immediate
Modifier (39 C) 2 At any time and any number of times, you can return ore from your whaling boats and longships to your supply. (Of course, you cannot remove the preprinted ore on your boats.) Anytime
Priest (149 A) 1 Immediately before each time you use either "Overseas Trading" action space, you receive 1 oil. (By the way, you can use an "Overseas Trading" action space and pay 1 silver, even if you do not turn a single green craft product to the other side.) Each Time
Locksmith (28 B) 1 With each new chest or treasure chest that you receive in your supply, you can also buy 1 oil for 1 silver. Each Time
Etiquette Teacher (176 B) 3 Immediately after each time you take an action in which you play at least 1 occupation (on an action space or via an occupation), you receive 1 peas. Each Time
Forest Blacksmith (103 C) 3 Immediately before each time you exchange 1 ore on the action space that lets you exchange 1 wood/ore for 1 chest and 1 silver, you can take a "Take 1 Building Resource from a Mountain Strip" action. (This does not apply if you exchange 1 wood.) This effect also applies to the action space that lets you exchange 1 ore for a blue good with a "forge tongs" symbol. (As usual, the "2 silver" on the mountain strips are considered a single item. Tip: enclose the ore space on your home board as soon as possible.) Each Time
Wanderer (95 A) 1 In the Harvest phase (phase 2) of each round with no harvest, you can take a "Take 2 Building Resources from a Mountain Strip" action. (As usual, the "2 silver" are considered a single item.) Each Time
Wharf Owner (61 C) 3 When you play this card, you can immediately (and only once via this card) sell 1 longship for 8 silver. You lose the ore on the longship, if any. Immediate
Armed Fighter (164 A) 3 Immediately before each time you place 4 Vikings in the fourth column, you can take a "Take 1 Building Resource" action to take 1 stone or 1 ore only. Each Time
Dorestad Traveller (185 B) 2 Each time you would take a "Raiding" action (on an action space or via an occupation), you can take a "^2 Goods" action instead. Each Time
Codliver Oil Presser (175 B) 2 Each time you receive at least 1 stockfish from an action (on an action space or via an occupation), you can buy exactly 1 oil for 1 silver. (This effect does not apply to Bonus.) Each Time
Weapons Supplier (68 A) 2 When you play this card, you can immediately (and only once via this card) draw 4 weapon cards from the face-down draw pile and place them face up in front of you. Immediate
Innkeeper (71 C) -1 When you play this card, if the "Drinking Horn" special tile is on any player's board (including yours), you can immediately (and only once via this card) move it to your supply. Fill the spot you took the Drinking Horn from with 1 chest and 1 rune stone from the general supply. Immediate
Digger (128 A) 2 Each time you take a "Laying a Snare" action (on an action space or via an occupation), if you succeed, you receive a "Take 1 Building Resource from a Mountain Strip" action. (As usual, the "2 silver" are considered a single item.) Each Time







This page supports the friendly Feast for Odin competition here:
https://boardgamegeek.com/thread/1664063/feast-odin-weekly-solo-competition

Rules, card text, FAQ etc. are here:
https://boardgamegeek.com/boardgame/177736/feast-odin/files

All game text, images, copyrights, etc. belong to the board game creators, publishers, etc. and not me. No infringement is intended.